This research project investigates how older adults might use online platforms that support proximity chat (i.e. GatherTown, Kumospace, etc.) for online socializing when face-to-face socializing isn’t possible (because of pandemics, bad weather, mobility restrictions, etc.). This is a participatory design project, where we are supporting older adults in designing their own socialization spaces and events.
Investigators: Dr. Celine Latulipe (email@example.com) and Aishat Bello (firstname.lastname@example.org)
You are invited to participate in a study on the topic of older adults socializing in online social platforms. The study will take place in Gather.town, an online video conferencing platform that allows you to move an avatar of yourself around in a 2D world and chat with other people (in this study you will just be chatting with a few other older adult participants of the research and the two researchers). The researchers are interested in understanding what types of activities or events older adults would like to participate in or host in online spaces like Gather.Town. The study will be split up into 3 90 minute sessions over the period of three weeks (happening on a Monday, Wednesday and Friday morning).
The first session introduces participants to the Gather.town platform and involves creating an avatar and playing some games. The second session shows participants how to custom design rooms and spaces in Gather.town – you get to be an online decorator! The third session is about brainstorming ways to use Gather.town for events and activities aimed at older adults to fight social isolation – in this session you get to be a party planner! Participants will complete a pre-study online survey (with the link to the survey sent to your email address) and a post-study online survey at the end of the third session.
Any observational notes or survey responses will be kept confidential, and we will only report aggregate data or anonymized quotes in our research. The only risk associated with participating in this study is that participants may feel confusion or embarrassment in trying to understand how to use Gather.town. The direct benefit of this research is the opportunity to try out and learn about new technologies and socialize with other older adults. The compensation for this study is $30 per session attended with a $10 bonus if all three sessions are attended, for a total potential compensation of $100.
If you are an older adult (age 65+), speak and read English, have an active email address (for session scheduling), and consider yourself to have reasonably good mental health, you are eligible to participate in this study.
This research has IS AWAITING APPROVAL by the University of Manitoba Joint Faculty Research Ethics Board. If you have any concerns or complaints about this project you may contact any of the above-named persons or the Human Ethics Coordinator at 204-474-7122 or email@example.com.
To ask questions about this study, please email Dr. Celine Latulipe: firstname.lastname@example.org.
You can download a copy of the Consent Form and email it or mail it to us. Click the link below:
*Consent form link will be provided once ethics approval is granted
Once the survey closes and analysis is complete, a summary report of the results of this research will be posted here.